Bridger Western Tool · Alpha v0.4
Every primary and secondary weapon broken down into actual damage per second. Compare reload efficiency, headshot TTK, and see how Stand penalty changes the math.
💡 Realistic DPS is calculated as: (mag_size × dmg_per_shot) / ((mag_size / fire_rate) + reload_time). TTK assumes 100 HP target. These are community-measured values — actual in-game numbers may vary slightly with patch updates.
Click any column header to sort. Green cells = highest in that category.
| Weapon | Type | Mag | Dmg/Shot | Fire Rate | Reload | Ideal DPS | Realistic DPS | Headshot DPS | How to get |
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📝 Data collected from community gameplay tests and verified against in-game item descriptions. Last updated 2026-11-02 (Alpha v0.4). If you find numbers that don't match your gameplay experience, let us know on Discord — we update this regularly.