The power of the Golden Spin...

Bridger Western Stand

Tusk Acts 1-3
Stand Guide & Abilities

Complete guide to Tusk Acts 1-3 in Bridger Western. DEFAULT Humanoid stand with the Crippled passive. Obtained via Saint's Left Arm fusion at a 2% chance.

Tusk Acts 1-3

DEFAULT HUMANOID Special Obtainment

⚡ Skills & Abilities

Passive — Crippled

Greatly reduced movement speed. Cannot sprint. Cannot use guns.

Moves

  • E: Aim In — Act 1: Nail Bullets; Act 2-3: Nail Bullets (autofire near wormhole)
  • R: Nail Glide — spin nails and glide across the floor
  • G (Act 1): Spin Leap — launches you upward
  • G (Act 2): Golden Rotation Bullet — 62 dmg, perfect rotation shot
  • V: Act Switch — cycles between Act 1, 2, and 3

🎯 Obtainment

Tusk Acts 1-3 has a special obtainment method. You must fuse with Saint's Left Arm, which has a 2% chance to grant this stand.

It cannot be obtained through standard Arrow Shard or Corpse Part rolls.

✨ Skins

No skins available for this stand yet.

Tusk Acts 1-3 Bridger Western – Complete Stand Guide 2026

Tusk Acts 1-3 is a DEFAULT Humanoid stand in Bridger Western with a unique Crippled passive that greatly reduces movement speed and prevents sprinting and gun use. The E move fires Nail Bullets (with autofire near wormholes in Acts 2-3), and Nail Glide (R) lets you slide across the floor. Act 2's Golden Rotation Bullet (G) deals 62 damage. This stand has a special obtainment method — it requires fusing with Saint's Left Arm at a 2% chance. Players searching for Bridger Western Tusk Acts stand should note it cannot be rolled through standard methods.